drawPath
drawPath(path: Path, paint: Paint)
drawImage
drawImage(image: Image, sampler: ImageSampler, blendMode: BlendMode, opacity: number)
drawImageMesh
drawImageMesh(image: Image, sampler: ImageSampler, vertices: VertexBuffer, uvs: VertexBuffer, triangles: TriangleBuffer, blendMode: BlendMode, opacity: number)
clipPath
clipPath(path: Path)
save
save()
restore
restore()
transform
transform(transform: Mat2D)
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